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Post by Daniel on Sept 29, 2007 12:31:32 GMT -5
The players have a hard time each week trying to win Missions, trying to guess the Mole, and trying to survive each week. And the Mole doesn't actually need to do much to sabotage a Mission?
I think the game would have been better if both sides were challenged. The Missions should be hard for the Mole to sabotage, but also hard for the players to complete.
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